

I have been raiding in wow since Burning Crusade and been making mods for DBM since Wrath (almost entirely by myself mind you).

This is a monumental amount of work and if you are interested in supporting the project, consider subscribing to his Patreon.įor health and stress reasons, as well as just having a plain crappy PC, I will be stepping down from the Mythic raiding scene in WoW. While Deadly Boss Mods is the most-downloaded addon in World of Warcraft, it is maintained by only one developer. With that, today we're going to talk about the only developer of Deadly Boss Mods, MysticalOS, who today made a new forum post on Deadly Boss Mods forums, talking about the future of both himself and the addon. These addons require a lot of blood and sweat from their maintainers, with hours and hours of code, log analysis, datamining, and research required to keep them updated, especially with the steady stream of content that Blizzard provides us. Today we want to talk about what goes into building those tools for the community. Both have their ups and downs, with different customizations and different options available, but that's not what we will focus on today. Boss mods have become an integral part of World of Warcraft, even with fights, like Mythic Archimonde, being designed by Blizzard with the mindset that players will naturally install a 3rd-party addon.Ĭurrently, there are two major favorite boss mods that guilds mainly use, Deadly Boss Mods, or DBM, and BigWigs. Whether you're a veteran raider progressing through Mythic Uldir, or a new player to PvE experiences, just testing the waters with LFR and some normal content, the first staple that groups will ask you to have is a boss mod. The Mythic Race is raging on, with now three guilds, Limit, Method, and Exorsus, progressing on Mythic G'huun.
